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Design & Tech

Through a variety of creative and practical activities, pupils should be taught the knowledge, understanding and skills needed to engage in an iterative process of designing and making. They should work in a range of relevant contexts [for example, the home and school, gardens and playgrounds, the local community, industry and the wider environment].

When designing and making, pupils should be taught to:

Design

  • design purposeful, functional, appealing products for themselves and other users             based on design criteria
  • generate, develop, model and communicate their ideas through talking, drawing, templates, mock-ups and, where appropriate, information and communication technology

Make

  •  select from and use a range of tools and equipment to perform practical tasks [for               example, cutting, shaping, joining and finishing]
  •  select from and use a wide range of materials and components, including construction materials, textiles and ingredients, according to their characteristics

Evaluate

  •  explore and evaluate a range of existing products
  •  evaluate their ideas and products against design criteria

Technical knowledge

  • build structures, exploring how they can be made stronger, stiffer and more stable
  • explore and use mechanisms [for example, levers, sliders, wheels and axles], in their products

Arts Council EnglandEvery Child A ReaderOfsted Outstanding 2008-2009QLet's Get CookingLottery FundedOfsted Outstanding 2005-2006Healthy SchoolInternational Schools Award